Summary of Analysis

Logo of chapter AnalysisInitiation to the analysis and modeling of computer systems. Patterns and good practices ...


You can consult the complete information on chapter Analysis.

Pages of chapter Analysis

Software Engineering
https://www.gaudry.be > general > Analysis
[1] 13/04/2005 - Last modified 21/11/2024 Software Engineering: big program? types of programs? qualities of a program? Artificial intelligence, real-time programs ...

Software life cycles
https://www.gaudry.be > general > Analysis
[2] 13/04/2005 - Last modified 21/11/2024 Waterfall approach model, exploratory programming, prototype model, spiral model, etc.

AMSI
https://www.gaudry.be > general > Analysis
[3] 05/06/2010 - Last modified 21/11/2024 Introduction to Information Systems Analysis and Modeling (AMSI in French)

Analyse: organisation de projet
https://www.gaudry.be > general > Analysis
[4] 05/06/2010 - Last modified 21/11/2024

AMSI reference
https://www.gaudry.be > general > Analysis
[5] 05/06/2010 - Last modified 21/11/2024 97/5000 Reference framework for the analysis and modeling of information systems (AMSI in French)

Use Cases
https://www.gaudry.be > general > Analysis
[6] 23/05/2005 - Last modified 21/11/2024 UML : les Use Cases (cas d'utilisations)

Analyse Pert chemin critique
https://www.gaudry.be > general > Analysis
[7] 24/12/2005 - Last modified 21/11/2024

Analyse, les diagrammes de Gantt
https://www.gaudry.be > general > Analysis
[8] 06/02/2014 - Last modified 21/11/2024

Class Diagram
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[9] 30/10/2006 - Last modified 21/11/2024 Les class diagrams en UML

Relations de classes
https://www.gaudry.be > general > Analysis
[10] 11/06/2010 - Last modified 21/11/2024 UML les relations de classes (associations, agrégations, compositions, généralisations/spécialisations, etc.)

Patterns
https://www.gaudry.be > general > Analysis
[11] 22/05/2005 - Last modified 21/11/2024 Introduction aux patterns, les patterns

GRASP (Patterns)
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[12] 22/05/2005 - Last modified 21/11/2024 Les GRASP - General Responsibility Assignment Software Patterns. (Information Expert, Creator, Low Coupling, High Cohesion, Controller, Polymorphism, Indi

Singleton Pattern
https://www.gaudry.be > general > Analysis
[13] 04/10/2005 - Last modified 21/11/2024 Le pattern singleton, avec exemples de codes

Factory Method
https://www.gaudry.be > general > Analysis
[14] 08/10/2005 - Last modified 21/11/2024 Factory Method Pattern

Abstract Factory
https://www.gaudry.be > general > Analysis
[15] 09/10/2005 - Last modified 21/11/2024 Le pattern AbstractFactory selon GOF (fabrique abstraite, ou encore kit) Exemples c++ et Java

Decorator pattern
https://www.gaudry.be > general > Analysis
[16] 11/10/2005 - Last modified 21/11/2024 Decorator Pattern : le modèle décorateur, avec exemples de codes

Observer pattern
https://www.gaudry.be > general > Analysis
[17] 15/10/2005 - Last modified 21/11/2024 Le modèle observateur selon le GOF (gang of four)

UML : quelques liens
https://www.gaudry.be > general > Analysis
[18] 22/05/2005 - Last modified 21/11/2024 Liens vers des ressources à propos de UML (documents pdf, plugins, etc.).

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Document created the 19/03/2002, last modified the 16/07/2024
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