javax.swing.plaf.metal

Class MetalTheme

  • Direct Known Subclasses:
    DefaultMetalTheme

    public abstract class MetalTheme
    extends Object
    MetalTheme provides the color palette and fonts used by the Java Look and Feel.

    MetalTheme is abstract, see DefaultMetalTheme and OceanTheme for concrete implementations.

    MetalLookAndFeel maintains the current theme that the the ComponentUI implementations for metal use. Refer to MetalLookAndFeel.setCurrentTheme(MetalTheme) for details on changing the current theme.

    MetalTheme provides a number of public methods for getting colors. These methods are implemented in terms of a handful of protected abstract methods. A subclass need only override the protected abstract methods (getPrimary1, getPrimary2, getPrimary3, getSecondary1, getSecondary2, and getSecondary3); although a subclass may override the other public methods for more control over the set of colors that are used.

    Concrete implementations of MetalTheme must return non-null values from all methods. While the behavior of returning null is not specified, returning null will result in incorrect behavior.

    It is strongly recommended that subclasses return completely opaque colors. To do otherwise may result in rendering problems, such as visual garbage.

    See Also:
    DefaultMetalTheme, OceanTheme, MetalLookAndFeel.setCurrentTheme(javax.swing.plaf.metal.MetalTheme)
    • Constructor Detail

      • MetalTheme

        public MetalTheme()
    • Method Detail

      • getName

        public abstract String getName()
        Returns the name of this theme.
        Returns:
        the name of this theme
      • getPrimary1

        protected abstract ColorUIResource getPrimary1()
        Returns the primary 1 color.
        Returns:
        the primary 1 color
      • getPrimary2

        protected abstract ColorUIResource getPrimary2()
        Returns the primary 2 color.
        Returns:
        the primary 2 color
      • getPrimary3

        protected abstract ColorUIResource getPrimary3()
        Returns the primary 3 color.
        Returns:
        the primary 3 color
      • getSecondary1

        protected abstract ColorUIResource getSecondary1()
        Returns the secondary 1 color.
        Returns:
        the secondary 1 color
      • getSecondary2

        protected abstract ColorUIResource getSecondary2()
        Returns the secondary 2 color.
        Returns:
        the secondary 2 color
      • getSecondary3

        protected abstract ColorUIResource getSecondary3()
        Returns the secondary 3 color.
        Returns:
        the secondary 3 color
      • getControlTextFont

        public abstract FontUIResource getControlTextFont()
        Returns the control text font.
        Returns:
        the control text font
      • getSystemTextFont

        public abstract FontUIResource getSystemTextFont()
        Returns the system text font.
        Returns:
        the system text font
      • getUserTextFont

        public abstract FontUIResource getUserTextFont()
        Returns the user text font.
        Returns:
        the user text font
      • getMenuTextFont

        public abstract FontUIResource getMenuTextFont()
        Returns the menu text font.
        Returns:
        the menu text font
      • getWindowTitleFont

        public abstract FontUIResource getWindowTitleFont()
        Returns the window title font.
        Returns:
        the window title font
      • getSubTextFont

        public abstract FontUIResource getSubTextFont()
        Returns the sub-text font.
        Returns:
        the sub-text font
      • getWhite

        protected ColorUIResource getWhite()
        Returns the white color. This returns opaque white (0xFFFFFFFF).
        Returns:
        the white color
      • getBlack

        protected ColorUIResource getBlack()
        Returns the black color. This returns opaque black (0xFF000000).
        Returns:
        the black color
      • getFocusColor

        public ColorUIResource getFocusColor()
        Returns the focus color. This returns the value of getPrimary2().
        Returns:
        the focus color
      • getDesktopColor

        public ColorUIResource getDesktopColor()
        Returns the desktop color. This returns the value of getPrimary2().
        Returns:
        the desktop color
      • getControl

        public ColorUIResource getControl()
        Returns the control color. This returns the value of getSecondary3().
        Returns:
        the control color
      • getControlShadow

        public ColorUIResource getControlShadow()
        Returns the control shadow color. This returns the value of getSecondary2().
        Returns:
        the control shadow color
      • getControlDarkShadow

        public ColorUIResource getControlDarkShadow()
        Returns the control dark shadow color. This returns the value of getSecondary1().
        Returns:
        the control dark shadow color
      • getControlInfo

        public ColorUIResource getControlInfo()
        Returns the control info color. This returns the value of getBlack().
        Returns:
        the control info color
      • getControlHighlight

        public ColorUIResource getControlHighlight()
        Returns the control highlight color. This returns the value of getWhite().
        Returns:
        the control highlight color
      • getControlDisabled

        public ColorUIResource getControlDisabled()
        Returns the control disabled color. This returns the value of getSecondary2().
        Returns:
        the control disabled color
      • getPrimaryControl

        public ColorUIResource getPrimaryControl()
        Returns the primary control color. This returns the value of getPrimary3().
        Returns:
        the primary control color
      • getPrimaryControlShadow

        public ColorUIResource getPrimaryControlShadow()
        Returns the primary control shadow color. This returns the value of getPrimary2().
        Returns:
        the primary control shadow color
      • getPrimaryControlDarkShadow

        public ColorUIResource getPrimaryControlDarkShadow()
        Returns the primary control dark shadow color. This returns the value of getPrimary1().
        Returns:
        the primary control dark shadow color
      • getPrimaryControlInfo

        public ColorUIResource getPrimaryControlInfo()
        Returns the primary control info color. This returns the value of getBlack().
        Returns:
        the primary control info color
      • getPrimaryControlHighlight

        public ColorUIResource getPrimaryControlHighlight()
        Returns the primary control highlight color. This returns the value of getWhite().
        Returns:
        the primary control highlight color
      • getSystemTextColor

        public ColorUIResource getSystemTextColor()
        Returns the system text color. This returns the value of getBlack().
        Returns:
        the system text color
      • getControlTextColor

        public ColorUIResource getControlTextColor()
        Returns the control text color. This returns the value of getControlInfo().
        Returns:
        the control text color
      • getInactiveControlTextColor

        public ColorUIResource getInactiveControlTextColor()
        Returns the inactive control text color. This returns the value of getControlDisabled().
        Returns:
        the inactive control text color
      • getInactiveSystemTextColor

        public ColorUIResource getInactiveSystemTextColor()
        Returns the inactive system text color. This returns the value of getSecondary2().
        Returns:
        the inactive system text color
      • getUserTextColor

        public ColorUIResource getUserTextColor()
        Returns the user text color. This returns the value of getBlack().
        Returns:
        the user text color
      • getTextHighlightColor

        public ColorUIResource getTextHighlightColor()
        Returns the text highlight color. This returns the value of getPrimary3().
        Returns:
        the text highlight color
      • getHighlightedTextColor

        public ColorUIResource getHighlightedTextColor()
        Returns the highlighted text color. This returns the value of getControlTextColor().
        Returns:
        the highlighted text color
      • getWindowBackground

        public ColorUIResource getWindowBackground()
        Returns the window background color. This returns the value of getWhite().
        Returns:
        the window background color
      • getWindowTitleBackground

        public ColorUIResource getWindowTitleBackground()
        Returns the window title background color. This returns the value of getPrimary3().
        Returns:
        the window title background color
      • getWindowTitleForeground

        public ColorUIResource getWindowTitleForeground()
        Returns the window title foreground color. This returns the value of getBlack().
        Returns:
        the window title foreground color
      • getWindowTitleInactiveBackground

        public ColorUIResource getWindowTitleInactiveBackground()
        Returns the window title inactive background color. This returns the value of getSecondary3().
        Returns:
        the window title inactive background color
      • getWindowTitleInactiveForeground

        public ColorUIResource getWindowTitleInactiveForeground()
        Returns the window title inactive foreground color. This returns the value of getBlack().
        Returns:
        the window title inactive foreground color
      • getMenuBackground

        public ColorUIResource getMenuBackground()
        Returns the menu background color. This returns the value of getSecondary3().
        Returns:
        the menu background color
      • getMenuForeground

        public ColorUIResource getMenuForeground()
        Returns the menu foreground color. This returns the value of getBlack().
        Returns:
        the menu foreground color
      • getMenuSelectedBackground

        public ColorUIResource getMenuSelectedBackground()
        Returns the menu selected background color. This returns the value of getPrimary2().
        Returns:
        the menu selected background color
      • getMenuSelectedForeground

        public ColorUIResource getMenuSelectedForeground()
        Returns the menu selected foreground color. This returns the value of getBlack().
        Returns:
        the menu selected foreground color
      • getMenuDisabledForeground

        public ColorUIResource getMenuDisabledForeground()
        Returns the menu disabled foreground color. This returns the value of getSecondary2().
        Returns:
        the menu disabled foreground color
      • getSeparatorBackground

        public ColorUIResource getSeparatorBackground()
        Returns the separator background color. This returns the value of getWhite().
        Returns:
        the separator background color
      • getSeparatorForeground

        public ColorUIResource getSeparatorForeground()
        Returns the separator foreground color. This returns the value of getPrimary1().
        Returns:
        the separator foreground color
      • getAcceleratorForeground

        public ColorUIResource getAcceleratorForeground()
        Returns the accelerator foreground color. This returns the value of getPrimary1().
        Returns:
        the accelerator foreground color
      • getAcceleratorSelectedForeground

        public ColorUIResource getAcceleratorSelectedForeground()
        Returns the accelerator selected foreground color. This returns the value of getBlack().
        Returns:
        the accelerator selected foreground color
      • addCustomEntriesToTable

        public void addCustomEntriesToTable(UIDefaults table)
        Adds values specific to this theme to the defaults table. This method is invoked when the look and feel defaults are obtained from MetalLookAndFeel.

        This implementation does nothing; it is provided for subclasses that wish to customize the defaults table.

        Parameters:
        table - the UIDefaults to add the values to
        See Also:
        MetalLookAndFeel.getDefaults()

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Dokument erstellt 11/06/2005, zuletzt geändert 04/03/2020
Quelle des gedruckten Dokuments:https://www.gaudry.be/de/java-api-rf-javax/swing/plaf/metal/metaltheme.html

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